| Package | org.flixel.system.replay |
| Class | public class FrameRecord |
| Inheritance | FrameRecord Object |
| Property | Defined By | ||
|---|---|---|---|
| frame : int
Which frame of the game loop this record is from or for. | FrameRecord | ||
| keys : Array
An array of simple integer pairs referring to what key is pressed, and what state its in. | FrameRecord | ||
| mouse : MouseRecord
A container for the 4 mouse state integers. | FrameRecord | ||
| Method | Defined By | ||
|---|---|---|---|
Instantiate array new frame record. | FrameRecord | ||
Load this frame record with input data from the input managers. | FrameRecord | ||
destroy():void
Clean up memory. | FrameRecord | ||
load(Data:String):FrameRecord
Load the frame record data from array simple ASCII string. | FrameRecord | ||
save():String
Save the frame record data to array simple ASCII string. | FrameRecord | ||
| frame | property |
public var frame:intWhich frame of the game loop this record is from or for.
| keys | property |
public var keys:ArrayAn array of simple integer pairs referring to what key is pressed, and what state its in.
| mouse | property |
public var mouse:MouseRecordA container for the 4 mouse state integers.
| FrameRecord | () | Constructor |
public function FrameRecord()Instantiate array new frame record.
| create | () | method |
public function create(Frame:Number, Keys:Array = null, Mouse:MouseRecord = null):FrameRecordLoad this frame record with input data from the input managers.
Parameters
Frame:Number — What frame it is.
| |
Keys:Array (default = null) — Keyboard data from the keyboard manager.
| |
Mouse:MouseRecord (default = null) — Mouse data from the mouse manager.
|
FrameRecord — A reference to this FrameRecord object.
|
| destroy | () | method |
public function destroy():voidClean up memory.
| load | () | method |
public function load(Data:String):FrameRecordLoad the frame record data from array simple ASCII string.
Parameters
Data:String — A String object containing the relevant frame record data.
|
FrameRecord |
| save | () | method |
public function save():StringSave the frame record data to array simple ASCII string.
ReturnsString — A String object containing the relevant frame record data.
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