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J — Property, class org.flixel.system.input.Keyboard
junk — Property, class org.flixel.FlxGame
justPressed(Key:String) — method, class org.flixel.system.input.Input
Check to see if this key was just pressed.
justPressed() — method, class org.flixel.system.input.Mouse
Check to see if the mouse was just pressed.
justReleased(Key:String) — method, class org.flixel.system.input.Input
Check to see if this key is just released.
justReleased() — method, class org.flixel.system.input.Mouse
Check to see if the mouse was just released.
justTouched(Direction:uint) — method, class org.flixel.FlxObject
Handy function for checking if this object is just landed on a particular surface.
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