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J — Property, class org.flixel.system.input.Keyboard | |
junk — Property, class org.flixel.FlxGame | |
justPressed(Key:String) — method, class org.flixel.system.input.Input | |
Check to see if this key was just pressed. | |
justPressed() — method, class org.flixel.system.input.Mouse | |
Check to see if the mouse was just pressed. | |
justReleased(Key:String) — method, class org.flixel.system.input.Input | |
Check to see if this key is just released. | |
justReleased() — method, class org.flixel.system.input.Mouse | |
Check to see if the mouse was just released. | |
justTouched(Direction:uint) — method, class org.flixel.FlxObject | |
Handy function for checking if this object is just landed on a particular surface. | |
A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |