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T — Property, class org.flixel.system.input.Keyboard
TAB — Property, class org.flixel.system.input.Keyboard
tail() — method, class org.flixel.FlxPath
Get the last node in the list.
_tailA — Property, class org.flixel.system.FlxQuadTree
Refers to the internal A and B linked lists, which are used to store objects in the leaves.
_tailB — Property, class org.flixel.system.FlxQuadTree
Refers to the internal A and B linked lists, which are used to store objects in the leaves.
target — Property, class org.flixel.FlxCamera
Tells the camera to follow this FlxObject object around.
_target — Property, class org.flixel.FlxSound
Internal tracker for the sound's "target" (for proximity and panning).
text — Property, class org.flixel.FlxText
The text being displayed.
_text — Property, class org.flixel.system.debug.Log
_text — Property, class org.flixel.system.debug.Perf
_textField — Property, class org.flixel.FlxText
Internal reference to a Flash TextField object.
THREE — Property, class org.flixel.system.input.Keyboard
_tileHeight — Property, class org.flixel.FlxTilemap
Internal, the height of a single tile.
tilemap — Property, class org.flixel.system.FlxTile
A reference to the tilemap this tile object belongs to.
_tileObjects — Property, class org.flixel.FlxTilemap
Internal collection of tile objects, one for each type of tile in the map (NOTE one for every single tile in the whole map).
_tiles — Property, class org.flixel.FlxTilemap
Internal reference to the bitmap data object that stores the original tile graphics.
_tileWidth — Property, class org.flixel.FlxTilemap
Internal, the width of a single tile.
time — Property, class org.flixel.FlxTimer
How much time the timer was set for.
_timeCounter — Property, class org.flixel.FlxTimer
Internal tracker for the actual timer counting up.
timeLeft — Property, class org.flixel.FlxTimer
Read-only: check how much time is left on the timer.
_timer — Property, class org.flixel.FlxEmitter
Internal helper for deciding when to launch particles or kill them.
TimerManager — class, package org.flixel.plugin
A simple manager for tracking and updating game timer objects.
TimerManager() — Constructor, class org.flixel.plugin.TimerManager
Instantiates a new timer manager.
_timers — Property, class org.flixel.plugin.TimerManager
timeScale — Static Property, class org.flixel.FlxG
How fast or slow time should pass in the game; default is 1.0.
_title — Property, class org.flixel.system.FlxWindow
Window display element.
top — Property, class org.flixel.FlxRect
The Y coordinate of the top of the rectangle.
_topEdge — Property, class org.flixel.system.FlxQuadTree
Internal, governs and assists with the formation of the tree.
toString() — method, class org.flixel.FlxBasic
Convert object to readable string name.
_total — Property, class org.flixel.FlxGame
Total number of milliseconds elapsed since game start.
totalTiles — Property, class org.flixel.FlxTilemap
Read-only variable, do NOT recommend changing after the map is loaded!
touching — Property, class org.flixel.FlxObject
Bit field of flags (use with UP, DOWN, LEFT, RIGHT, etc) indicating surface contacts.
_transform — Property, class org.flixel.FlxSound
Internal tracker for a Flash sound transform object.
TWO — Property, class org.flixel.system.input.Keyboard
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