A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |
T — Property, class org.flixel.system.input.Keyboard |
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TAB — Property, class org.flixel.system.input.Keyboard |
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tail() — method, class org.flixel.FlxPath |
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Get the last node in the list. |
_tailA — Property, class org.flixel.system.FlxQuadTree |
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Refers to the internal A and B linked lists,
which are used to store objects in the leaves. |
_tailB — Property, class org.flixel.system.FlxQuadTree |
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Refers to the internal A and B linked lists,
which are used to store objects in the leaves. |
target — Property, class org.flixel.FlxCamera |
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Tells the camera to follow this FlxObject object around. |
_target — Property, class org.flixel.FlxSound |
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Internal tracker for the sound's "target" (for proximity and panning). |
text — Property, class org.flixel.FlxText |
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The text being displayed. |
_text — Property, class org.flixel.system.debug.Log |
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_text — Property, class org.flixel.system.debug.Perf |
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_textField — Property, class org.flixel.FlxText |
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Internal reference to a Flash TextField object. |
THREE — Property, class org.flixel.system.input.Keyboard |
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_tileHeight — Property, class org.flixel.FlxTilemap |
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Internal, the height of a single tile. |
tilemap — Property, class org.flixel.system.FlxTile |
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A reference to the tilemap this tile object belongs to. |
_tileObjects — Property, class org.flixel.FlxTilemap |
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Internal collection of tile objects, one for each type of tile in the map (NOTE one for every single tile in the whole map). |
_tiles — Property, class org.flixel.FlxTilemap |
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Internal reference to the bitmap data object that stores the original tile graphics. |
_tileWidth — Property, class org.flixel.FlxTilemap |
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Internal, the width of a single tile. |
time — Property, class org.flixel.FlxTimer |
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How much time the timer was set for. |
_timeCounter — Property, class org.flixel.FlxTimer |
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Internal tracker for the actual timer counting up. |
timeLeft — Property, class org.flixel.FlxTimer |
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Read-only: check how much time is left on the timer. |
_timer — Property, class org.flixel.FlxEmitter |
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Internal helper for deciding when to launch particles or kill them. |
TimerManager — class, package org.flixel.plugin |
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A simple manager for tracking and updating game timer objects. |
TimerManager() — Constructor, class org.flixel.plugin.TimerManager |
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Instantiates a new timer manager. |
_timers — Property, class org.flixel.plugin.TimerManager |
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timeScale — Static Property, class org.flixel.FlxG |
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How fast or slow time should pass in the game; default is 1.0. |
_title — Property, class org.flixel.system.FlxWindow |
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Window display element. |
top — Property, class org.flixel.FlxRect |
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The Y coordinate of the top of the rectangle. |
_topEdge — Property, class org.flixel.system.FlxQuadTree |
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Internal, governs and assists with the formation of the tree. |
toString() — method, class org.flixel.FlxBasic |
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Convert object to readable string name. |
_total — Property, class org.flixel.FlxGame |
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Total number of milliseconds elapsed since game start. |
totalTiles — Property, class org.flixel.FlxTilemap |
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Read-only variable, do NOT recommend changing after the map is loaded!
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touching — Property, class org.flixel.FlxObject |
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Bit field of flags (use with UP, DOWN, LEFT, RIGHT, etc) indicating surface contacts. |
_transform — Property, class org.flixel.FlxSound |
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Internal tracker for a Flash sound transform object. |
TWO — Property, class org.flixel.system.input.Keyboard |
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A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |